OVERVIEW
Experience
Education
OVERVIEW
Experience
Education
OVERVIEW
Experience
Education
OVERVIEW
Experience
Education
PROJECTS
PROJECTS
PROJECTS
Filters
All Projects
DI2 Trailer
DI2 Trailer
Dragon Postal Service
Dragon Postal Service
Feral
Feral
FRNKNSTN
FRNKNSTN
Gorillaz x GShock
Gorillaz x GShock
HP Omen
HP Omen
HP Victus
HP Victus
Magnum
Magnum
Royal Enfield - Shotgun
Royal Enfield - Shotgun
Sangobion - TOMO
Sangobion - TOMO
Storybots
Storybots
Those beyond - barren
Those beyond - barren
Truth Be Told - Titles
Truth Be Told - Titles
Valorant - Ion Trailer
Valorant - Ion Trailer
Warframe - Jade Shadows
Warframe - Jade Shadows
MENU
Versatile and experienced CG artist with a strong foundation in leading diverse CG projects from concept to completion. As a CG lead, responsibilities include managing technical and creative aspects, performing generalist tasks, developing custom pipeline tools, and working directly with production on scheduling and task estimation.
SOFTWARES
Maya - Blender - Houdini
Arnold - Redshift
After Effects - Nuke
Substance Painter - 3ds Max - C4D
SKILLS
Generalist :
Modeling, Lookdev, Props Rigging, Layout, Lighting, Rendering, Compositing. Also some experience in houdini FXs, storyboard, character rigging and basic animation.
Coding :
Python scripting for CG tools and pipeline development, VEX in Houdini.
Pipeline Development:
Experienced in deploying pipeline solutions like AYON, including setup, documentation, and training, as well as designing custom solutions for Maya.
Project Management:
Task estimation, freelancer coordination, and workflow optimization to meet project demands with limited team resources.
Mentorship:
Actively tutor and mentor new artists, especially interns, helping them grow technically and creatively within the CG field.
OVERVIEW
Experience
Education
PROJECTS
PROJECTS
PROJECTS
Filters
All Projects
DI2 Trailer
DI2 Trailer
Dragon Postal Service
Dragon Postal Service
Feral
Feral
FRNKNSTN
FRNKNSTN
Gorillaz x GShock
Gorillaz x GShock
HP Omen
HP Omen
HP Victus
HP Victus
Magnum
Magnum
Royal Enfield - Shotgun
Royal Enfield - Shotgun
Sangobion - TOMO
Sangobion - TOMO
Storybots
Storybots
Those beyond - barren
Those beyond - barren
Truth Be Told - Titles
Truth Be Told - Titles
Valorant - Ion Trailer
Valorant - Ion Trailer
Warframe - Jade Shadows
Warframe - Jade Shadows
MENU
Versatile and experienced CG artist with a strong foundation in leading diverse CG projects from concept to completion. As a CG lead, responsibilities include managing technical and creative aspects, performing generalist tasks, developing custom pipeline tools, and working directly with production on scheduling and task estimation.
SOFTWARES
Maya - Blender - Houdini
Arnold - Redshift
After Effects - Nuke
Substance Painter - 3ds Max - C4D
SKILLS
Generalist :
Modeling, Lookdev, Props Rigging, Layout, Lighting, Rendering, Compositing. Also some experience in houdini FXs, storyboard, character rigging and basic animation.
Coding :
Python scripting for CG tools and pipeline development, VEX in Houdini.
Pipeline Development:
Experienced in deploying pipeline solutions like AYON, including setup, documentation, and training, as well as designing custom solutions for Maya.
Project Management:
Task estimation, freelancer coordination, and workflow optimization to meet project demands with limited team resources.
Mentorship:
Actively tutor and mentor new artists, especially interns, helping them grow technically and creatively within the CG field.
OVERVIEW
Experience
Education
PROJECTS
PROJECTS
PROJECTS
Filters
All Projects
DI2 Trailer
DI2 Trailer
Dragon Postal Service
Dragon Postal Service
Feral
Feral
FRNKNSTN
FRNKNSTN
Gorillaz x GShock
Gorillaz x GShock
HP Omen
HP Omen
HP Victus
HP Victus
Magnum
Magnum
Royal Enfield - Shotgun
Royal Enfield - Shotgun
Sangobion - TOMO
Sangobion - TOMO
Storybots
Storybots
Those beyond - barren
Those beyond - barren
Truth Be Told - Titles
Truth Be Told - Titles
Valorant - Ion Trailer
Valorant - Ion Trailer
Warframe - Jade Shadows
Warframe - Jade Shadows
MENU
Versatile and experienced CG artist with a strong foundation in leading diverse CG projects from concept to completion. As a CG lead, responsibilities include managing technical and creative aspects, performing generalist tasks, developing custom pipeline tools, and working directly with production on scheduling and task estimation.
SOFTWARES
Maya - Blender - Houdini
Arnold - Redshift
After Effects - Nuke
Substance Painter - 3ds Max - C4D
SKILLS
Generalist :
Modeling, Lookdev, Props Rigging, Layout, Lighting, Rendering, Compositing. Also some experience in houdini FXs, storyboard, character rigging and basic animation.
Coding :
Python scripting for CG tools and pipeline development, VEX in Houdini.
Pipeline Development:
Experienced in deploying pipeline solutions like AYON, including setup, documentation, and training, as well as designing custom solutions for Maya.
Project Management:
Task estimation, freelancer coordination, and workflow optimization to meet project demands with limited team resources.
Mentorship:
Actively tutor and mentor new artists, especially interns, helping them grow technically and creatively within the CG field.
OVERVIEW
Experience
Education
OVERVIEW
Experience
Education
OVERVIEW
Experience
Education
OVERVIEW
Experience
Education
Versatile and experienced CG artist with a strong foundation in leading diverse CG projects from concept to completion. As a CG lead, responsibilities include managing technical and creative aspects, performing generalist tasks, developing custom pipeline tools, and working directly with production on scheduling and task estimation.
SOFTWARES
Maya - Blender - Houdini
Arnold - Redshift
After Effects - Nuke
Substance Painter - 3ds Max - C4D
SKILLS
Generalist :
Modeling, Lookdev, Props Rigging, Layout, Lighting, Rendering, Compositing. Also some experience in houdini FXs, storyboard, character rigging and basic animation.
Coding :
Python scripting for CG tools and pipeline development, VEX in Houdini.
Pipeline Development:
Experienced in deploying pipeline solutions like AYON, including setup, documentation, and training, as well as designing custom solutions for Maya.
Project Management:
Task estimation, freelancer coordination, and workflow optimization to meet project demands with limited team resources.
Mentorship:
Actively tutor and mentor new artists, especially interns, helping them grow technically and creatively within the CG field.
OVERVIEW
OVERVIEW
Experience
Education
Versatile and experienced CG artist with a strong foundation in leading diverse CG projects from concept to completion. As a CG lead, responsibilities include managing technical and creative aspects, performing generalist tasks, developing custom pipeline tools, and working directly with production on scheduling and task estimation.
SOFTWARES
Maya - Blender - Houdini
Arnold - Redshift
After Effects - Nuke
Substance Painter - 3ds Max - C4D
SKILLS
Generalist :
Modeling, Lookdev, Props Rigging, Layout, Lighting, Rendering, Compositing. Also some experience in houdini FXs, storyboard, character rigging and basic animation.
Coding :
Python scripting for CG tools and pipeline development, VEX in Houdini.
Pipeline Development:
Experienced in deploying pipeline solutions like AYON, including setup, documentation, and training, as well as designing custom solutions for Maya.
Project Management:
Task estimation, freelancer coordination, and workflow optimization to meet project demands with limited team resources.
Mentorship:
Actively tutor and mentor new artists, especially interns, helping them grow technically and creatively within the CG field.
OVERVIEW
OVERVIEW
Experience
Education
Versatile and experienced CG artist with a strong foundation in leading diverse CG projects from concept to completion. As a CG lead, responsibilities include managing technical and creative aspects, performing generalist tasks, developing custom pipeline tools, and working directly with production on scheduling and task estimation.
SOFTWARES
Maya - Blender - Houdini
Arnold - Redshift
After Effects - Nuke
Substance Painter - 3ds Max - C4D
SKILLS
Generalist :
Modeling, Lookdev, Props Rigging, Layout, Lighting, Rendering, Compositing. Also some experience in houdini FXs, storyboard, character rigging and basic animation.
Coding :
Python scripting for CG tools and pipeline development, VEX in Houdini.
Pipeline Development:
Experienced in deploying pipeline solutions like AYON, including setup, documentation, and training, as well as designing custom solutions for Maya.
Project Management:
Task estimation, freelancer coordination, and workflow optimization to meet project demands with limited team resources.
Mentorship:
Actively tutor and mentor new artists, especially interns, helping them grow technically and creatively within the CG field.